Standfast's management combines project finance and investment professionals with senior executives from the games industry. Our aim is to structure creative financing solutions which accurately reflect project risk and maximize returns for the rights owner.
Standfast has developed a proprietary risk management system. This uses industry sales data which together with in-depth production and sales channel knowledge enables the company to assess the potential of individual projects whilst at the same time optimizing the risk/reward profile of its product portfolio. Our Industry knowledge and value added services allow us to provide more than just the finance to significantly reduce risk regardless of whether an investment is debt or equity.
A 25-year veteran of the video games industry. Morgan previously held roles at Sony Computer Entertainment and Atari before founding Ifone Limited, a mobile games publisher, and embarking on a career as an entrepreneur and investor. Over his career Morgan has been responsible for the production and delivery of several hit and award-winning games including Wipeout 2097, Formula 1 97, Mission Impossible, Driver, Sonic The Hedgehog, Tetris, Lemmings, V-Rally and many more. In all, Morgan has produced over 100 titles across most games platforms and has over his career invested a total of £34M in development capital, generating just over £590M in revenues and £300M in profits.
At Standfast, which he founded in 2010, Morgan oversees all aspects of the games advisory business and is focused is on building a balanced portfolio of games titles across all major revenue generating platforms. He also chairs the investment committee, which is responsible for the selection and vetting of games investments.
From 2007 to 2009, Morgan was CEO of Emote Games, an online games publisher focused on emergent business models in the online digital games sector. From 2000 to 2006, he was CEO of the mobile games company Ifone Limited, growing it from pre-revenue to profitability by 2003. Ifone’s revenue grew at a rate of over 100% per year until its investors exited in 2006 in a sale to the US-based company Glu Mobile.
iFone was the number one UK mobile publisher for three successive years and was the recipient of several business awards including number two position in the Times Techtrack 100 and number three in Mediatrack. In 2005, Morgan was awarded Ernst & Young’s Emergent Entrepreneur of the Year Award for the North of England. In March 2006 iFone was sold to US mobile games company Glu Mobile. In 2007, Glu went public on NASDAQ.
At Standfast, Nick is responsible for market research and analysis, product sales forecasts, and advice on the marketability of games investments and the overall commercial viability of games and their business models. Nick has over 24 years’ experience in the games industry and has served in executive roles for Nintendo, Sony, and Atari.
Since 2002, Nick operated his own consultancy, which provides strategic planning services, consumer research and intelligence, and innovative business solutions to clients in the digital media industry. In this role Nick has advised such companies as Vodafone, Sony, Microsoft, Nintendo, Electronic Arts, Activision, Codemasters, BSkyB, CCP, THQ, Playfish, and Jagex, among others.
From 2000 to 2002, Nick was Vice President of Global Strategic Planning for Infogrammes, S.A. (now Atari), where he reported to the President with a remit to devise a new business plan with the aim of repositioning global corporate strategy. From 1995 to 2000, Nick was European Vice President for Strategic Planning and Internet Strategy at Sony Computer Entertainment Europe where he led a team of 20 people. While at Sony, Nick managed the development of the PlayStation brand communication through annual revisions to the TV based ad campaign to maintain brand relevance to consumers.
Michael has over 15 years’ experience in the interactive games industry and over 25 years’ experience in investment banking, largely in the areas of media and technology. He has worked on numerous transactions in the interactive games, film, radio, television and telecommunications industries.
From 2014 to the present, Michael has been COO to Standfast, where he is a director of the business and responsible for business affairs and internal financial reporting. From 2002 to 2009, Michael held senior business affairs roles at both Emote Games and Ifone Limited, and from 2010 to 2013, served as a strategic advisor to numerous companies in the digital media and games industries.
From 2000 to 2002, Michael was a managing director of Scott-Macon, Ltd., a New York-based investment banking firm, where he was in charge of the telecommunications and technology practice. From 1995 to 2000, Michael was a managing director at Kaufman Bros., L.P., a technology focused investment bank, which he cofounded and where he was in charge of the Mergers & Acquisitions and Mezzanine Finance Department. Prior to the founding of Kaufman Bros., Michael ran the Mergers & Acquisitions and Mezzanine Finance Department at Barington Capital Group. He began his investment banking career at PaineWebber Incorporated in the Leveraged Buyout/High Yield Group where he worked on transactions as large as $1.6 billion in value.